Patch 3.1 Protection Paladin Specs and Glyphs

Apr 15, 09 Patch 3.1 Protection Paladin Specs and Glyphs

The patch is up, the specs are these:

Prot Pala spec 1

Prot pala spec 2

Prot pala spec 3 (added 4/17)

Prot pala spec 4 (added 4/18, sug­gested by Gymal) — mana regen and mana con­ser­va­tion, improved heals, help­ing DPS out

Please feel free to dis­cuss my choices. This post will be updated with future input or insights I might have.

Have fun and don’t for­get to enjoy the game and the new con­tent!

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47 Comments

  1. Paladoox /

    Since Im kinda new to pala tankin i won­der about the new added glyphs. guess have to read bit more about them…

    does it mean a change in the rota­tion? read so many posts about rota­tions im even more con­fused. wots the “stan­dard” rota­tion u suggest?

    thx
    Paladoox

  2. Tohrment /

    I may as well be the first to ques­tion your speccing.…

    The ver­sion first…

    Why put the 2 points in the ret spec Pur­suit of Jus­tice instead of the new pro­tec­tion spec of Divin­ity? Cause as the tankadin, isn’t mak­ing the heal­ers job more impor­tant then going a lit­tle faster? The dura­tion reduc­tion on dis­arm is handy, but even with the hic­cup in the spell rota­tion, and the loss of some threat…isn’t mak­ing the heal­ers job eas­ier a hand­ier thing?.…Unless I’m wrong again the threat can always be quickly regained from a Righeous Defense and a Consecration.…

    Now, Spec 2:

    Con­vic­tion — Handy, but shouldn’t stay­ing alive (Divin­ity again see above post), and deal­ing more threat be more impor­tant then deal­ing more damage?.…Or is there a trade-off between DPS and Threat?

    Pur­suit of Jus­tice — see above bit…

    Cru­sade — Same as conviction..

    Thoughts?

    Tohrment
    72 Pro­tec­tion Pally

    • I don’t like Divin­ity so much. That 5% extra heal­ing received could very well turn into 5% over heals. I’m not wor­ried about how big the heals are, I’m just wor­ried that I get them in time.

      Besides, putting 5 points in that seems a bit of an overkill. But I guess time will tell if it’s a good tal­ent or not.

      • Rolim /

        I just got to say that specs are awful over­all. You favor dps tal­ents way way too much while your miss­ing tal­ents to either make heal­ing you eas­ier or keep­ing your effi­ciency up. 2 of your specs are miss­ing seals of the pure which is much more valu­able than the extra points you’ve put for dps in ret. Stop tak­ing improved might, let a ret pally do that or get a dps war­rior, and dont bother with pur­suit of jus­tice. Just get Tuskarr’s Vital­ity boot enchant. The remain­ing speed lost is insignif­i­cant com­pared to hav­ing 2 extra tal­ent points. And don’t use the excuse that you’re an OT. With dual spec­c­ing you off spec to ret for fights that you don’t have to tank. Oth­er­wise stop wast­ing tal­ents try­ing to up your dps while tank­ing and be a real tank.

        • Fair enough, you have a good point and I respect your opinion.

          I would like to see your opti­mal build for a Prot Pala. Or at least give us an armory link.

          Also, keep in mind that not all of us do 25-man raid­ing con­stantly so a Ret Pala or a DPS War­rior (your exam­ples) might not always be available.

          From now on, I’ll try and sep­a­rate the builds in 10-man and 25-man cat­e­gories, just to avoid confusion.

        • peo­ple are prob­a­bly spec­c­ing into DPS tal­ents for the sake of more threat. Pur­suit of jus­tice saves you two enchants. Tita­nium weapon chain, and Tuskars Vital­ity. Replace with the 22 stam one, and a threat enchant on the weapon. Imp Might is nice because then if you are in a group with only one pally and he’s ret, you can make him kings you both while you do might on him, and it’s nice when you’re the only pally to help DPS out a bit. For 5 and 10 mans, it’s a nice tal­ent. For 25mans, I’d likely drop some of the ret tal­ents and pick up divin­ity and maybe some­thing else.

          • Rolim /

            Heres my armory link.

            http://www.wowarmory.com/character-talents.xml?r=Feathermoon&n=Rolim&group=1

            you could drop 2 more points into devo aura (taken from ham­mer of jus­tice) for the max­i­mum ben­e­fit of it, but for 5 and 10 mans i often use ret aura or have been see­ing some holy pallys pick up the imp devo aura. With this build i gen­er­ate an ungodly amount of threat, i never get pulled off of sin­gle tar­get tank­ing and can often rip off of DK tanks. As far as dps, while tank­ing 5 mans i usu­ally pull around 1800 dps with a mix of aoe and sin­gle tar­get tank­ing. In naxx i was always above 2k dps (exclud­ing thaddius)

          • Provoker /

            http://www.wowhead.com/?talent#sVZE0xA0uMGsIufdE:p0Nzcm

            This is my sug­ges­tion for a raid­tank­ing I came up with, good enough mana effiency with­out los­ing too much threat and/or avoid­ance or migitation

        • SoftDeath /

          Good Points .. Thats true

          Just want to Men­shin , that ” Divine Sac­ri­fice ” Not Impor­tant if u going with good Heal­ers
          (Druids, Shammy) .. Includ­ing tank­ing skillz.

          I Cur­rently believes in “Divin­ity” & “Conviction”.

          More Crit = More Damge = More Threat
          but with­out los­ing impor­tant Tal­ents in Prot.

      • Fingon /

        just say­ing i crited 66666 lay on hands on myself. xD

  3. Ammann /

    Your Prot specs lean toward a Ret Pally Dropout.
    You need to rethink your tal­ent tree to sur­viv­abil­ity and not damage.

    • Yes, most of my specs come deeper into Ret than the oth­ers and I can jus­tify that by the fact that I off­tank 90% of the time (what can I say, I was lucky enough to land in guilds where the GM is also the MT..).

  4. Gymal /

    I am not sure that I am a big fan of the Divine Sac­ri­fice “Spell” let alone improv­ing it.

    Per­son­ally I am lean­ing towards mana regen and mana con­ser­va­tion, improved heals, and help­ing my DPS out. So I am going this way. http://www.wowhead.com/?talent#sZE0xA0uMGsIufdER00b:kpLMzc

  5. Codos /

    I have a ques­tion why would you spec so deep into the ret tree when it isn’t nec­es­sary. after all, enough threat will be pro­duced in the 9696 rota­tion (if you don’t know about it it pro­duces max­i­mum amount of threat pos­si­ble) also i noticed you on specs 1–3 do not have spir­i­tual atune­ment fully set, which is a bad idea because a large amount of fast mana is brought in by it in addi­tion to the slow rate of regain from divine plea.(this is only increased by the divin­ity tal­ent and keeps you alive by pro­vid­ing more heals)

    i per­son­ally only spent 6 points in ret in order to get improved judg­ments and increase parry rate because i will be get­ting all threat from the 9696 rota­tion so the higher crit chance is not needed

    how­ever from the higher dam­age dose improve aggro but, as i read above that you nor­mally OT which would be not as good an idea because the chance to over bare the MT is pos­si­ble if you for­get to take off RF

    over all this is a decent spec but decent is as far as ill go as i can either Mt or OT so i focus on increas­ing inter­rup­tion raid on adds as well as keep­ing aggro (9696 rotation)

    here is my set, i chose it because it decrees stun time(vital in some encounter) as well as giv­ing me abil­ity to hold out when fight­ing a boss. here is my spec:
    http://www.wowhead.com/?talent#sZEhtAruRGsIufdxo:kpLMzc

    hope you find it use­ful and no hard feel­ings OK? :)

    • 1 point in SA, BoSanc and Divine Plea are enough to keep our mana up.

      Can’t really say I’m a fan of your spec, but if it works for you, it’s all good.

    • karalon /

      Gonna have to say that sto­ism is a pvp only tal­ent.. I have tanked all wrath con­tent up to 3.1 and have never seen a time when stun effect reduc­tion was needed. Same for reck­on­ing.. the lit­tle or no threat it gen­er­ates is off­set by the pos­si­bil­ity of a parry, wrath prot pal­lies gen­er­ate plenty of threat with out reck­on­ing. You should take the 3 points in sto­ism and put them in HotC as its not uncom­mon in 5 and 10 man instances to not have a ret pally and 3% raid crit is sig­nif­i­cant.. the 1 point in reck­on­ing could go any where else but there maybe in pur­suit of jus­tice to help in gath­er­ing up adds in encoun­ters where you are OT and have mul­ti­ple adds from mul­ti­ple spawn points

  6. Fingon /

    per­son­ally i think the 4th build is really, really bad. by the way bene­dic­tion shouldn’t be required with 100% uptime divine plea

  7. Sigillum /

    I’m about to start raid­ing soon and im guess­ing im most likely going to be an OT for a while. I was won­der­ing if this build was any good.

    http://www.wowhead.com/?talent#sVZE0tAbuMGsIufdxk:pLNzcm

    • Yes, the build is OK. I would sug­gest look­ing to put two more points in Heart of the Crusader.

  8. Dio /

    I do very well with this set up, hope it helps:)

    http://www.wowhead.com/?talent#sZy0xA0uMGsIufzxf0x0c

    • Trebot /

      Drop the points out of Divin­ity, as stated before, the 4% extra heals could very well turn into 4% over­heals, but the tal­ents in divine sac, and imp divine sac, use this to keep Sacred shield up if you care about sur­viv­abil­ity, this will prob­a­bly be more effec­tive then 4% heals, also as stated before, only one point is needed in SA, and place the left over tal­ents in Judg­ments of the Just, as the 20% melee speed reduc­tion can be very effec­tive at sur­viv­ing, if mobs arent immune to it, also Prot PvP is the way for­ward, and those two tal­ent points make it a whole lot more fun

  9. mr bost /

    I per­son­ally pre­fer a http://www.wowhead.com/?talent#sZE0tAruMGsIufdE:kLczc

    Gives great mit­i­ga­tion, and mana conservation.

    • Udar /

      You need at least one point in Improved Judge­ments to fit in the 9696 spell rota­tion! Oth­er­wise you will gen­er­ate less threat and you will have no sta­ble sus­tained rotation

  10. Bunrakuken /

    Things I spec’d into ret was for the extra crit. Since the more you crit the more threat you put out I believe. Im up to about 20% crit melee and Spell. And about 63% avoid­ance. And up to 29k hp unbuffed. And unsure about glyphs

    I’ll soon put a link for my build. Or you can WoWar­mory my tank. And I’m open to any ques­tion about the build or any­way I can make it bet­ter, Thanks.

    Bun­rakuken
    Evac­u­a­tion Plan
    Hydraxis

  11. Quinie /

    Hello fel­low pro­tadins, I’ve been check­ing out your speccs and your opin­ion about more dam­age and more mana effi­ciency but as a main­tank in my guild I have no prob­lems at all with “dam­age” which I assume you trans­fer to tps.

    As I’ve check out all the speccs avail­able Im still miss­ing the old pal­adin burst tps build with reck­on­ing and seal of right­eouness which I per­son­ally like best of them all, I’ve been using it since early tbc and I acc­tu­ally been against seal of cor­rup­tion from the begin­ning, it doesn’t sup­port the orig­i­nal pal­adin threat­build­ing at all.

    To acc­tu­ally try­out this specc and give it a decent chance you need to have a slow weapon to increase the dam­age of seal of right­eous­ness and make it scale bet­ter with ham­mer or right­eous­ness and reck­on­ing, I use Bro­ken promise from naxxramas.

    The thing with this build is that it’s solid for all your melee swings to hit which makes hit and exper­tise a more impor­taint stat. I myself is a lit­tle low on hit, I only have 182 but exper­tise cap is reached.

    I main­tank and off­tank uld­uar so I use glyphs that works out for both, Seal of right­eous­ness since it’s the skill thats trig­gered the most, divine plea because of the uld­uar bosses less nice dam­age, and ham­mer of right­eous­ness because well, it rocks.

    As i’ve seen many of you com­mented here about the increased heal­ing on you tal­ent I acc­tu­ally pre­fer it to 3% less dam­age taken over­all since you most likely get more heals that hits it ben­e­fits you bet­ter overall.

    Enough bab­bling, heres my armory and spec.
    http://eu.wowarmory.com/character-sheet.xml?r=Stormscale&n=quinie
    http://www.wowhead.com/?talent#sVZA0tAbugGsIubdxb:upNVcm

    Im very pleased with the spec and it keeps me on a tps between 6-10k all the time, I have no prob­lem with mana since divine plea is up at all times and the spec con­tains all the proper dam­age mit­i­ga­tion stats.

    Edit:
    Why is seal of right­eous­ness bet­ter than seal of cor­rup­tion?
    It scales bet­ter with your stats in raids, ben­e­fit bet­ter from both strength, attack & spellpower.

    • Wave /

      if you click on his armory his cur­rent spec is hon­estly the best raid­ing spec although i am not a fan of con­vic­tion ill prob­a­bly put it some­where else but it is a raid­ing spec although he is geared hor­ri­ble 37k health unbuffed is just fail im in 25 man naxx gear with more dodeg and parry than you

    • Savior /

      ok if you are all such good tanks you must not know how to spec or somthing… who the fuck goes into divine sacrafice… that is the most point­less skill in the game also as you can tank even half way good you can hold agro and pull agro put it somwhere else

  12. Nikimo /

    I have been tank­ing / heal­ing for awhile now and have found this spec to be very use­ful. Now I will admit that I am not one of these wiz­zes who math­mat­i­cally breaks down every stat…I go with what works for me. Take a look and let me know what you think.… http://www.wowarmory.com/character-talents.xml?r=Terenas&cn=Nikimo&gn=Hordes+Most+Wanted

    Niki

  13. i have these tal­ents cuz i think its gr8 when i level , aoe grind and big pull in instances , im lvl 73 atm so i´ll fol­low these tal­ents until im 80 . :)

  14. jonas /
  15. jonas /

    http://www.wowhead.com/?talent#sZE0xA0ugGsIufzE000b:p0Nzcm is mine spec atm , i have it like that cuz i do aoe grinds and big pulls in instances , level 73 atm i´ll fol­low this spec tho until im 80

  16. ghorak /

    would this spec be opti­mal for max thread and survivability

    http://www.wowhead.com/?talent#sZV0tAbuMGsIufzEf000c:kpLmVc

    • ghorak /

      max threat*

    • ghorak /

      With spec i posted above you should get max threat as well as great sur­viv­abil­ity as far as the 5% heal­ing if u have decent gear you wont really need it plus if your in raids odds are you are being over healed anyways.Even though i only took 1/2 spir­i­tual attune bene­dic­tion more then makes up for it. you also get imp judg­ments and a few other ret tal­ents that are great for threat. in fact i hav ere­vised my spec to cre­ate more dam­age (threat) for your­self while you loose 3% crit for every­one odds are you have a ret pally in 25 mans so its not necessary.…http://www.wowhead.com/?talent#sZV0tAbuMusIufzEb0h0f:kpLmVc

  17. Vengance /

    Oh wise ones! Learn me some­thing here …

    … why do we care about One-Hand spe­cial­iza­tion? Our threat comes from our shield and our AOEs. Like­wise, why do we care about Judge­ments of the Just? I haven’t equipped HoJ since HotR came out! By putting those 5 point into Ret Con­vic­tion you will get 5 points of melee and spell crit. That’s alot of threat, and alot of damage.

    Whad­dy­a­think?

    • One-Hand Spe­cial­iza­tion — Because it’s extra 10% dam­age, and it’s the best spot to fill when climb­ing up the tal­ent tree.

      Judge­ments of the Just — For the 10% melee speed reduction.

      If you don’t like eighter of the tal­ents, don’t spec in them. Do your own thing, you don’t have to be like every­one else.

  18. zpe /

    how come barely any­one speced for “ham­mer of jus­tice”? I always found it to be a very help­ful tal­ent for a quick pro­tec­tion of the other party mem­bers and also to regain aggro. How­ever, I haven’t played in months, so please tell me if I’m wrong…

  19. Tankforhire /

    While most of you are argu­ing about tal­ents that involve play style and spells that aren’t used much, you all seem to be miss­ing out on how valu­able the Reck­on­ing tal­ent can be. I use all 5 points here and it proc’s a LOT. Espe­cially with mul­ti­ple mobs and on lengthy sin­gle tar­get fights. Hav­ing twice as many attacks means more dam­age, threat, etc. If you haven’t played with this, you should give it a try.

  20. Raptor /

    You don’t want more attacks because this causes the boss to have a higher chance of par­ry­ing your attacks and reset­ting how often they swing and thus doing more dam­age to you. This is why melee NEVER stands in front of a boss because they will cause the boss to parry an attack, reset their swing, and will slam the tank harder.

    Reck­on­ing is a lev­el­ing tal­ent, not a tank­ing tal­ent. If you’re hav­ing prob­lem with threat, put the threat enchant on your gloves. Other wise, it only does bad things to you.

    As for doing dam­age as a tank, whoa, stop right there.. You’re a tank, not a dps. While some dps is use­ful, your job is to keep your­selve alive, not out DPS any­one else. Which, you aren’t even going to come close to any­way. If you want to do dps, level a dps, not a tank. And no, threat is not an issue, again. Most of your threat comes from Right­eous fury, which is based on your spells, which your pri­mary spell for mak­ing every­thing hate you is consen­crate. Don’t worry about hit­ting faster, more often, or even harder. It’s a non-issue.

  21. Raptor /

    As for the tal­ents, get out of the ret tree. Deflec­tion is good, Improved judge­ment, just to help spell rota­tion. Other wise, stop play­ing in it. Noth­ing in there helps you tank bet­ter. Divine guardian is a must, so is divin­ity, so is Improved devo­tion aura, so is pretty much every­thing in that tree. Holy should be ignored, don’t do seals of the pure just to boost dam­age. And don’t take per­suit of jus­tice either. You aren’t going to be dis­armed any time soon by these bosses, since none of them dis­arm. If they do, get a weapon chain put on your weapon or make a sec­ond spec just for hav­ing to deal with that, but other wise, ignore it and help out your heal­ers. Pal­adins don’t have the health to be fid­dling with gimp­ing their healers.

    DPS or Tank. Not both.

  22. jordanleetwo /

    /agree! there’s so much talk about tanks doing dam­age in here. yes it is impor­tant for you to do dam­age to main­tain threat, and yes, more dam­age equals more threat. but when you’re sur­pass­ing every­one else on threat by 3k-4k tps, why con­tinue to stack it. stack sta­mina, increase mit­i­ga­tion or avoidence, improve heal­ing intake. threat is a non issue now with RF. make your selves sur­viv­able, and it will result in less wipes. if dps pulls off you, rethink your tank­ing tac­tics, not the amount of dam­age you put out. dam­age is not your job.

  23. This is my setup so far :) It works pretty well, but i would love some sug­ges­tions on things to improve and what tal­ents to use my last 8 points on (when i get there :D )

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