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Protection Paladin Glyphs Revamped



I already talked about Pro­tec­tion Pal­adin Glyphs ear­lier in a post, but Patch 3.1 brings a new set of inter­est­ing Glyphs.

It’s not yet cer­tain what kind of Glyphs these will be, but they look OK. Let’s take a look.

Glyph of Divine Plea: While Divine Plea is active, you take 3% reduced dam­age from all sources.

This might not look good in the first place, but Guarded by the Light tal­ent is changed. Does that mean we’ll have 100% uptime on Divine Plea and thus take 3% less dam­age? Looks yummy. This will be _the_ Glyph to have (also because they are nerf­ing Spir­i­tual Attune­ment — boooooooooooooo! and increas­ing the mana cost of our abilities).

Next Glyph.

Glyph of Ham­mer of the Right­eous: Your Ham­mer of the Right­eous hits 1 addi­tional target.

One addi­tional tar­get is always good. Makes us even pow­er­ful in AoE tank­ing and trash.

So, until now, we get two excel­lent Glyphs, that might replace some of the use­less ones. But what slot will they fit? Major or Minor? I tried to find an Inscrip­tor on the PTRs that can craft them, but with no suc­cess. They weren’t even on the AH. My best guess is that they will fit a Major slot. Please ignore that, I didn’t check wow­head before post­ing. They fit Major slots.

Right now I’m think­ing I’ll run with DP, HotR/SoV and Judgement/Exorcism as Glyphs, depend­ing on the fights. But things may change.

What about you?

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4 Responses to “Protection Paladin Glyphs Revamped”

  1. […] Guide to Pro­tec­tion Pal­adin Glyphs and Pro­tec­tion Pal­adin Glyphs Revamped by Tepisor at […]

  2. Garnotte says:

    I really don’t under­stand why peo­ple use SoV glyph. I could be wrong i’m not a wow expert but most of our dam­age is reac­tive and do not benifit from exper­tise at all like Con­se­cra­tion, Holy Shield, Ret Aura. SoV itself is a DOT and do not befinit from exper­tise at all. It’s really easy to stack it 5 times on 3 tar­get even if you miss your HotR here and there. Judge­ment and Exor­cism are spells (?) and i don’t think they can de blocked, dodged or parried.

    It leaves HotR and SotR. I’m not even sure SotR can be dodged, nlocked or paried.

    Hon­estly i can’t recall the last time a boxx dodged, par­ried or blocked me. It almost never hap­pens and the only exper­tise i have comes from tal­ents and gears.

    I tank Naxx 25 and have no trou­ble buld­ing a lead of 30–40% threat even with good groups.

    Glyph of Divine Plea will be a must. Imo Glyph of Hand of Salava­tion will be a must. 20% dam­age reduce is huge. And l always have more than 20 lead in threat. Finally since Exor­cism will work on all tar­get i will prob­a­bly take this one as my last major glyph.

    • jordan says:

      i dont know much about paladins…but hand of sal­va­tion reduces your thread :S…i like the 20% dmg reduction…but los­ing your thread is a dis­as­ter for a tank :P

    • Jerlys says:

      Well it’s easy to under­stand. Tank­ing is all about Sur­viv­abil­ity and Threat gen­er­a­tion. The less you are par­ried the more threat you gen­er­ate. thats how prot pal­adins, or tanks in gen­eral ben­e­fit from exper­tise. granted its not required. its just nice to have that extra threat esp if you use glyph of sal­va­tion. If you find your­self 30k threat over the next guy, use it to give your heal­ers a small break. or if your new to say uld­uar and tak­ing mim­ron for the first time. you can macro it with divine pro­tec­tion and just eat the first plasma blast so your heal­ers dont have to go ape shit to keep you alive =)

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