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	<title>Comments on: Protection Paladin Glyphs Revamped</title>
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	<link>http://itankstuff.com/guides/protection-paladin-glyphs-revamped/</link>
	<description>and I&#039;m a Paladin</description>
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		<title>By: Jerlys</title>
		<link>http://itankstuff.com/guides/protection-paladin-glyphs-revamped/comment-page-1/#comment-9125</link>
		<dc:creator>Jerlys</dc:creator>
		<pubDate>Sat, 05 Dec 2009 00:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://itankstuff.com/?p=376#comment-9125</guid>
		<description>Well it&#039;s easy to understand. Tanking is all about Survivability and Threat generation. The less you are parried the more threat you generate. thats how prot paladins, or tanks in general benefit from expertise. granted its not required. its just nice to have that extra threat esp if you use glyph of salvation. If you find yourself 30k threat over the next guy, use it to give your healers a small break. or if your new to say ulduar and taking mimron for the first time. you can macro it with divine protection and just eat the first plasma blast so your healers dont have to go ape shit to keep you alive =)</description>
		<content:encoded><![CDATA[<p>Well it’s easy to understand. Tanking is all about Survivability and Threat generation. The less you are parried the more threat you generate. thats how prot paladins, or tanks in general benefit from expertise. granted its not required. its just nice to have that extra threat esp if you use glyph of salvation. If you find yourself 30k threat over the next guy, use it to give your healers a small break. or if your new to say ulduar and taking mimron for the first time. you can macro it with divine protection and just eat the first plasma blast so your healers dont have to go ape shit to keep you alive =)</p>
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		<title>By: jordan</title>
		<link>http://itankstuff.com/guides/protection-paladin-glyphs-revamped/comment-page-1/#comment-3736</link>
		<dc:creator>jordan</dc:creator>
		<pubDate>Sun, 19 Apr 2009 23:51:24 +0000</pubDate>
		<guid isPermaLink="false">http://itankstuff.com/?p=376#comment-3736</guid>
		<description>i dont know much about paladins...but hand of salvation reduces your thread :S...i like the 20% dmg reduction...but losing your thread is a disaster for a tank :P</description>
		<content:encoded><![CDATA[<p>i dont know much about paladins…but hand of salvation reduces your thread :S…i like the 20% dmg reduction…but losing your thread is a disaster for a tank <img src='http://itankstuff.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Garnotte</title>
		<link>http://itankstuff.com/guides/protection-paladin-glyphs-revamped/comment-page-1/#comment-3604</link>
		<dc:creator>Garnotte</dc:creator>
		<pubDate>Thu, 16 Apr 2009 16:14:29 +0000</pubDate>
		<guid isPermaLink="false">http://itankstuff.com/?p=376#comment-3604</guid>
		<description>I really don&#039;t understand why people use SoV glyph. I could be wrong i&#039;m not a wow expert but most of our damage is reactive and do not benifit from expertise at all like Consecration, Holy Shield, Ret Aura. SoV itself is a DOT and do not befinit from expertise at all. It&#039;s really easy to stack it 5 times on 3 target even if you miss your HotR here and there. Judgement and Exorcism are spells (?) and i don&#039;t think they can de blocked, dodged or parried.

It leaves HotR and SotR. I&#039;m not even sure SotR can be dodged, nlocked or paried. 

Honestly i can&#039;t recall the last time a boxx dodged, parried or blocked me. It almost never happens and the only expertise i have comes from talents and gears.

I tank Naxx 25 and have no trouble bulding a lead of 30-40% threat even with good groups.

Glyph of Divine Plea will be a must. Imo Glyph of Hand of Salavation will be a must. 20% damage reduce is huge. And l always have more than 20 lead in threat. Finally since Exorcism will work on all target i will probably take this one as my last major glyph.</description>
		<content:encoded><![CDATA[<p>I really don’t understand why people use SoV glyph. I could be wrong i’m not a wow expert but most of our damage is reactive and do not benifit from expertise at all like Consecration, Holy Shield, Ret Aura. SoV itself is a DOT and do not befinit from expertise at all. It’s really easy to stack it 5 times on 3 target even if you miss your HotR here and there. Judgement and Exorcism are spells (?) and i don’t think they can de blocked, dodged or parried.</p>
<p>It leaves HotR and SotR. I’m not even sure SotR can be dodged, nlocked or paried. </p>
<p>Honestly i can’t recall the last time a boxx dodged, parried or blocked me. It almost never happens and the only expertise i have comes from talents and gears.</p>
<p>I tank Naxx 25 and have no trouble bulding a lead of 30–40% threat even with good groups.</p>
<p>Glyph of Divine Plea will be a must. Imo Glyph of Hand of Salavation will be a must. 20% damage reduce is huge. And l always have more than 20 lead in threat. Finally since Exorcism will work on all target i will probably take this one as my last major glyph.</p>
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		<title>By: Paladin Tanking Glyphs in 3.1 &#124; Sacred Duty</title>
		<link>http://itankstuff.com/guides/protection-paladin-glyphs-revamped/comment-page-1/#comment-2820</link>
		<dc:creator>Paladin Tanking Glyphs in 3.1 &#124; Sacred Duty</dc:creator>
		<pubDate>Wed, 18 Mar 2009 16:11:34 +0000</pubDate>
		<guid isPermaLink="false">http://itankstuff.com/?p=376#comment-2820</guid>
		<description>[...] Guide to Protection Paladin Glyphs and Protection Paladin Glyphs Revamped by Tepisor at [...]</description>
		<content:encoded><![CDATA[<p>[…] Guide to Protection Paladin Glyphs and Protection Paladin Glyphs Revamped by Tepisor at […]</p>
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